Don't know if anyone has seen this / been following it, but a while back the Smithsonian had a massive vote on which games to include in a big exhibition. I get emails from them every now and then, and I thought this one was pretty cool.http://eyelevel.si.edu/2011/08/the-art-of-video-games-five-questions-with-chris-melissinos.html
I'm not a big fan of 'videogames as art' thing, but this guy has an interesting perspective, in the first question at least, which I think is pretty cool - and entirely true.
"Video games are a unique form of artistic expression through, what I call, the "three voices:" the voice of the designer or artist, the voice of the game and its mechanics, and the voice of the player. A designer can craft an experience that follows a pre-determined arc to a set conclusion, while allowing the player the ability to laterally move and experience the game world. This retains the authoritative voice of the creator, yet allows each player to have a unique experience. There is no other form of media that allows for these three distinct voices to combine and present themselves as the output of expression."
That point of laterally moving through the world... yeah, I dig that. I mean, it harks back to days when I'd sit around just stuffing around with mechanics, or driving backwards races, and all that. And of course modern times with open world style games and all that.
Also it's nice to see them getting some recognition, as ever.