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Digital Jesters Announces Riftrunner Deal - PC

1st October 2003, 3:44pm
Bold new publisher Digital Jesters continues its plans to dominate the PC sector, with the announcement that it has secured the UK publishing rights to Riftrunner, the latest game from one of the format's premier RPG series.

Developed by Belgium-based Larian Studios, Riftrunner is an extension of the team's own award-winning Divine Divinity, which was published to great success in August 2002.

Due for release in February 2004, Rift Runner is set within the Divinity universe. Boasting an original storyline portrayed by a superior game engine to its predecessor, the game is a stunningly detailed role-playing game which players assume the role of a character soul-forged with a Death Knight. The player's fate is to spend the rest of eternity bonded to this creature of evil, unless they can undo this curse - resulting in an epic adventure to unlock the secret of 'Riftrunning'... the only answer to a life of darkness.

The game features a deep and detailed storyline filled with plot twists and optional sub-quests. Yet despite its intricacies, Riftrunner is an accessible RPG which hand-holds novices through the early stages - although experienced adventurers can zip off at a pace of their choosing. A unique summoning doll adds a fresh element to the game, and with total party control, players can experience a level of interaction and adventuring unlike those seen before. Additionally, Riftrunner boasts endless replay value through its unique battlefield generator.

Riftrunner also benefits from contributions from the Divinity fanbase. Many of the suggestions posted on the game's message board have been incorporated into this Riftrunner, making it truly a game for the genre's fans.

"We are delighted to have secured the rights to Riftrunner," says Leo Zullo, Marketing Director, Digital Jesters. "Having worked with the Divinity franchise before, we understand the potential of the series and will be working hard to ensure it reaches as wide an audience as possible."

"Riftrunner is very much a labour of love for us, which is why we have chosen our publishing partners very carefully," adds Swen Vincke, Project Leader, Larian Studios. "Having worked with the team at Digital Jesters before, we know how committed they are to delivering innovative publishing campaigns both above and below the line. We're really looking forward to working with the team once more, and can't wait to begin showing off how far we're taking the RPG genre."