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E3 2005: Geist Info - Gamecube

20th May 2005, 11:00pm
n-Space's spooky shooter/thriller was on the floor again this year. More details have surfaced about the title. In the playable demo, you started off as the real life John Raimi, and fought through a jail until the end, when you were cut down by guards. Damn.

It's okay, though, because you awaken as a ghost, and then things become interesting. One of the coolest mechanics of the game is the ability to possess objects. We previously believed only crucial things could be controlled, but now it appears you can enter anything, alive or not. You can inhabit toiletries! In the demo, you controlled a rabbit from an appropriate viewpoint on the floor.

Reports have said that the controls are still, as feared, clunky, but hopefully it'll be tweaked come release.
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