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Sadness Announced for Rev - Wii
16th April 2006, 8:28pm



'We [NIBRIS] decided to follow Nintendo's path, which definitely fights the stagnation which has occurred in video games, and creates new trends,' AMN was told by an employee. 'With this move, we want to create a unique environment, which is only available in Sadness.'
Apparently, Sadness "will have associations with narcolepsy, nyctophobia and paranoid schizophrenia. The scenario will surprise you." According to Adam Antolski, a designer on the development team, the action will be set in the "beginning of XX century, in a city that was very important for the culture of Central Europe." The game is meant to scare players from the atmosphere, not the gore or violence. You can apparently slit enemies' throats with glass, or throw a rope over an object using the Revolution controller.
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Sadness Announced for Rev
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