Latest Gaming News
Ubi Fixes Red Steel Control - Wii
23rd June 2006, 10:10pm



The mag recently had hands-on time with a new build of the game, which addressed these issues. The problem with the E3 build was that your hand movements didn't directly translate to the movement of your character's arm on screen - you had to perform certain actions to get a specific attack, and they were often unrelated.
Game Informer apparently writes that 'Not only did the remote replicate our actual sword-slashes, but the [recently] unveiled motion sensor in the nunchuck could be thrust [forward] for parry attacks.'
This is great news.
Latest news on this title
Red Steel PicsRed Steel Box Is Fake
Ubi Fixes Red Steel Control
Red Steel Art and Facts
Ubi's Love Of Rev Continues
Amazing New Red Steel Details
Red Steel Site Up Already
First Revolution Screenshots - Red Steel!
Latest Gaming News
Win Command & Conquer: Red Alert 3!10th Team Fortress 2 class to Rise from the Dead?
LittleBigPlanet Levels Being Deleted
Frugality: Tomb Raider Underworld's Steamy Bonus
L4D: How to Make Scary Visuals
Call of Duty: World at War Launch Trailer
Further Australian Xbox 360 Price Cuts
Objection! Internet Filters Suck!
EA's DRM is a Class-Action Act
Sega Announces Mega Drive Ultimate Collection
Red Ant Takes Over Konami Distribution in Australia
Halo Wars Collector's Edition Available For Pre-Order
Fallout 3 Sets Records
LittleBigPlanet Now Available
Melbourne FIFA 2009 World Cup Qualifier
