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Dead Island Trailer Has Zombies, Axes and Palm Trees
PC, Xbox 360, PS3



The talk of the gaming town right now is the first trailer for Polish developer Techland's open world zombie game Dead Island. If Lost ever had a seventh zombie season, this is what it would look like.
First announced in 2007 by the developers of the Call of Juarez series, the game seemed to disappear. The relative success and recognition of the second in that franchise, 2009's Bound in Blood, seems to have been enough to return the company's focus to their most ambitious title yet. A four-player cooperative first-person shooter set in a tropical locale overrun by zombies, Dead Island looks to mix the action of the Left 4 Dead franchise with more RPG elements of weapon customisation and character development.
On a scale from one to 'bloody hell', how excited does this trailer make you?
Reader Comments:

BLOODY HELL!
The graphics in this look amazing, I hope they deliver what's promised.. that's my main concern with this game.

Yeah I know, but I've been checking out screenshots as well, see here:
http://h-6.abload.de/img/dead-island-2011021506m7ek.jpg
http://h-6.abload.de/img/dead-island-2011021506q7v4.jpg
Oh, I hadn't seen those. I think the biggest issue will be making it an interesting open world zombie game. Graphics are secondary to it actually being a world you want to play in. Most open world games are about you having fun in the space, but if you're constantly on the run there'd be some tension against that instinct - which might be genius, or might be terrible.
I just wish someone would make a positional defense style zombie game. Anyone play the TFC map Dustbowl? Imagine that, but with zombies. Ohh I would pay good money for that.

Yeah. Open world could be cool. If I picture in my head, I think of it as an almost Far Cry-ish, or maybe even WoWish setting. Like spooky, open environments. Forests etc, but sparsely populated. So you'll be attacked randomly but not full on all the time, like L4D. And then have almost instanced locations like towns or cities where it's pretty packed...
For me, that's the main thing - keeping tension, but not making it annoying. Balancing weapons so each encounter still retains an element of fear.
Yeah I know, but I've been checking out screenshots as well, see here:
http://h-6.abload.de/img/dead-island-2011021506m7ek.jpg
http://h-6.abload.de/img/dead-island-2011021506q7v4.jpg
If you want to see a game with great graphics and art direction, check out The Witcher 2. Crazy!

Yeah.... I'm not so convinced. Don't get me wrong, the game will be a great RPG but I think we will see better graphics elsewhere this year.

Witcher 2 has some great screen shots. There's gonna be a lot of awesome looking games this year.
I've been going through a bit of my back catalogue with Nvidia 3Dvision... some of them look amazing. Just Cause 2 is great, even (slightly) older titles like Tomb Raider Underworld look amazing with it. Really opens them up. Other games don't do so well with it (TDU2... mainly 'cause it seems to lag a bit), but so many look great.
edit: Oh yeah. Assassin's Creed 1 blew me away with them too, so I went ahead and preordered Brotherhood for the PC too... played through the other AC's twice or more, and I'm pumped to see this game in 3D.
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