Feature Articles

Sliced Gaming Feature: Activision's Big Day

Writer: Anthony J Scarcella
Posted: 25th May 2008, 12:50am

One of my little childhood wishes, or 'dreams' as it were, was to attend some sort of gaming convention. I read Nintendo Magazine System (anyone remember it?) a lot back in the day, and every July, they'd have their E3 coverage issue. E3 was some sort of gaming Mecca: only the press could get in and it was somewhere in the world that I was nowhere near. Thanks to LucasArts and Activision however, I was able to recently experience a press event first hand. Now that I'm done wetting my pants, let me tell you all about it!

On the 16th May, LucasArts and Activision hosted a press-only event at Martin Place in Sydney to demonstrate three upcoming games: Fracture, Lego Indiana Jones and Star Wars: The Force Unleashed. After being lead to the wrong place and waiting there for half an hour thanks to a completely clueless concierge, I eventually made it into the venue (guarded by a squadron of Stormtroopers, no less) where we were led into a bar and seated. Kicking off the event was Sharon Miller, one of the members of the Fracture development team. I was under embargoed until June 1st, so you'll have to read about that game over here.

Up next was Barbara Gamlen who gave us a Lego Indiana Jones demo. Essentially, anyone who loved Lego Star Wars will love this game, unless you have some sort of problem with Indiana Jones. I'm shaking my fist at those of you who do right now. She showed off a couple of as yet unseen stuff too, including cutscenes and a level from the Temple of Doom chapter. Highly entertaining, I have to say, and a title that I seriously cannot wait to play.

Finally, it was time for the main event: Star Wars: The Force Unleashed. Dan Wasson stepped up to the plate to give us all an overview of the game. I think the main quote that stuck with everyone was the one about the game being all about "kicking ass with the Force". From what we were shown, that would be a totally fair judgement, because your Force powers as so insanely ridiculous that even Yoda would chuck a spaz. Not that this is a bad thing mind you: there is something wonderfully cool about being able to lob Tie Fighters around the place, or strip bark from a tree. The Xbox 360 version was shown first, followed by the Wii version (check out my hands-on preview of the Wii version).

After all that, it was the time we'd all been waiting for: playtesting. I managed to play Fracture and The Force Unleashed and generally just hung around and lapped it all up. Ah, the life of a gamer.

All in all, quite a fun day. Thanks must go to Maria Raco and Joel Graham of Activision for the invitation and their continual support of Sliced Gaming - it's much appreciated.

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