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Saints Row: The Third Review - Xbox 360

7
Gameplay: 6 stars 6
Graphics: 8 stars 8
Audio: 8 stars 8
Multiplayer: 7 stars 7
Innovation: 5 stars 5
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a few levels throughout the game to unlock certain higher-level abilities. Money is fairly easy to come by as well.

Basically everything you do towards completing the game will give you cash, and you can also earn an hourly wage by taking over each ‘hood’. There are dozens of ‘hoods’ in Saints Row: The Third which make up four distinct regions on the map, owned by three distinct rival gangs. You can take over a hood by doing multiple things such as buying local businesses, completing side activities, and wiping out known gang locations. There are also plenty of cribs to purchase, where you can access cars from your garage, and then there are the larger cribs which are in penthouses of skyscrapers. These penthouses house helipads, and are sometimes upgradeable. One thing we noticed was the cribs are less upgradeable than previous games in the series. There are less than a handful of upgradeable cribs, and you only really make the building taller when you purchase the upgrade. This is great if you like base-jumping, or throwing hos off buildings, but otherwise fairly pointless. We’d like to see customisable cribs where you can change the couches, carpets, and size of the fridge. Homies need stock options too!

What we felt the game lacked was innovation. Although we use the term over-the-top multiple times throughout this review, the game actually doesn’t really introduce anything amazing to the audience. Everything feels far too comfortable, and nothing makes the game stand out from any other title with a big budget. If they’re going to rip off dozens of other franchises, why not throw in a portal gun and show Valve ways they could use it in Portal 3? Or how about giving DICE a run for their money by providing some entertaining rooftop chases? Volition needed to take ideas and build on them, instead it felt like they just took ideas.

Multiplayer

Saints Row: The Third features a few different multiplayer modes. Co-op sees you able to tackle all missions in the game with a friend. You can have friendly fire on or off, and you will find those sticky situations just a bit easier (or harder depending on your friend) with someone else there. There is also Whored mode which is Saints Row’s version of Horde mode from Gears of War, a survival based mode which pits you against waves of enemies. This was fun for a bit but lacked excitement. There were plans to include competitive multiplayer at first, but Volition believed this mode was disliked by fans so it was removed before launch

Graphics

Where this game shines is in its graphics and sound. The game looks much better than its predecessors and can handle quite a lot on screen at once. If you like big explosions, cars smashing everywhere, bodies flying all over the place, and blood stained asphalt, you’ll have quite a bit of fun in Saints Row: The Third. Your main character is ... (continued next page)


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