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Call of Duty 3 Review - Wii

7
Gameplay: 7 stars 7
Graphics: 4 stars 4
Audio: 9 stars 9
Multiplayer: 6 stars 6
Innovation: 8 stars 8
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well designed, there’s nothing different from the other console versions apart from where it shows what to do with the Wii Remote for the actions.

Just like in most shooters these days, and of course in Call of Duty 2, there is no health bar, nor are there any health packs lying around to rejuvenate your wounds. There’s simply a kind of rage meter. If you get hit too many times at once, you die. However, if you retreat to safe grounds, the red effect around the screen will disappear and, technically, you’ll be at full health once more. This system works well if gamers are looking for action, but it does take away some realism which is disappointing. The game is meant to represent historic battles during WW2, but the soldiers can get shot several times and go and hide behind a wall for 5 seconds only to come back out fully healed? Odd, but at least it keeps the game interesting.

Graphics


Compared to the other consoles, the Nintendo Wii stops short when it comes to marvelous graphics, and Call of Duty 3 is no exception. The graphics seem very Playstation 2, and the only half decent effect worth mentioning was the smoke clogging up the air from the smoke grenades. Unfortunately in the larger battles the framerate really lacks. This can cause odd movement and make you run towards the enemy without being able to stop. The gun will also jump around the screen as the frame-rate lag continues and it will often leave you dead. If you’re looking to play Call of Duty 3 on a console where it looks its best, the Nintendo Wii won’t give you what you want just yet.

Sound

The sounds throughout the game indicate that you are in a war, with everything from windmills to tanks being blown up right in front of you as you work your way through the game. The game never stops short of producing a good sound quality, and all the guns have their own unique round-fire sounds making Call of Duty 3 seem like you’re actually in Europe during The Great War… if you close your eyes. The audio in Call of Duty 3 has basically been ported directly from the Xbox 360 version; however it loses its digital sound quality due to the fact that the Wii only has stereo cables. With a bit of twinking though, it’s possible to get surround sound on the Wii, and we enjoyed a full war experience similar to that of the Xbox 360, just without the complete surround sound capabilities.

Overall


Call of Duty 3 on the Wii is incredibly hard. If you’ve played one of the other consoles’ versions on the hardest difficulty and think it was easy, try the Wii version on any difficulty. Your right wrist has to be very ...

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