Latest Game Reviews

Simcity Creator Review - Wii

7
Gameplay: 6 stars 6
Graphics: 7 stars 7
Audio: 6 stars 6
Multiplayer: 6 stars 6
Innovation: 4 stars 4
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Introduction

There hasn't really been a system that hasn't seen at least one version of SimCity in the last 20 years, and is one of the longest running gaming franchises. It's no real surprise we see it now coming to the Wii, allowing city building in the comfort of your lounge room using the Wii Remote. For some reason this version has been titled SimCity Creator, although for all intents and purposes, it is pretty much the same SimCity game we have played over the years.

Gameplay

SimCity has always been a city simulator, rather than too much of a game, but this time around a few "game-like" elements have been added.

The Free Creator mode is your standard SimCity experience, and makes up the bulk of the game, where you have free-range on creating a city of your choosing. You choose the size of your blank canvas (for a small, medium, or large city), set the location in a wider location map, and away you go building your ideal city. In Free Creator there is no real goal here, other than keeping your citizens happy, and making sure your city doesn't get totally out of control from pollution, civil unrest, or a collapsing budget. Your basic building blocks for the city are residential, commercial, and industrial zones, which can be either low, medium, or high density.

Once you've drawn some of these on the map, your city starts to come to life, you need to ensure all the supporting structures are there as well - roads, railways, power stations, parks, and even monuments to keep the citizens motivated. You start off in the year 1900, and as the years go by your cities become more advanced, and further technology is also released (such as nuclear power), each with their own advantages and disadvantages. If things are moving too slowly for you, you can opt for the fast-forward button and see things move along much more quickly.

New to SimCity Creator is the use of Advisors and Area Assistants. Advisors specialise in one area, whether it be finance, environment, or health and education. As you progress, they will give you various tips and hints to improve your city. As you build, they also learn further, raising their experience level as well.

Area Assistants are similar to advisors, however can actually be placed in a section of the city itself, and will help add their area of expertise to the surrounding town, improving that area. New Advisors and Area Assistants are also unlocked as you progress, each having their own slightly different strengths and appearance.

Other than simply building your city, you can also manage aspects of the city by clicking the Data icon. Here you can set basic taxes, see revenue, and expenses, and also see which parts of your city are missing vital infrastructure. You can also choose to trade with a nearby city, or even borrow money to fund your expansion if money is running low. Raising taxes will drive away some citizens, and reduce growth ...

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